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MSc-Nottingham-Computer Games Systems

  • Discipline: Maths & IT
  • Categories: Master Courses
  • Location: Nottingham
  • Organisation:  Nottingham Trent University
  • Supervisor:  
  • Posted Date: Monday, February 15, 2010 11:17:59 AM
The MRes in Computer Games Systems course is designed to meet the increasing demand for postgraduates with the high-level skills needed to help create new computerised games for the leisure and education industries.

Games development companies are finding it difficult to recruit staff with software engineering skills. Games development is a highly competitive market and to compete companies need highly qualified people to maintain their cutting-edge status within the global games industry. This also enables them to exploit new discoveries in software and computer architecture technologies. As a result, career prospects for Computer Games Systems graduates are excellent.

The course is structured so that you will develop your fundamental skills in software engineering and understanding of computer hardware and communications. You will then see how these can be applied to games programming activities.

The course offers an excellent combination of theoretical studies and practical experience through coursework assignments, software development and group projects culminating in a significant and practical Masters project individually tailored to meet your career aspirations.

Students in the School of Science and Technology have use of a new, purpose-built £8 million building, which offers state-of-the-art teaching and research facilities specific to the subjects taught in the School. This includes exceptional computing resources, multimedia editing suites and specialist labs for imaging, networks and communications. As well as the facilities within the School the whole campus benefits from free WiFi access.

MSc Computer Games Systems is taught by highly experienced staff members, many of whom are involved with cutting-edge research that ensures their teaching remains at the forefront of computing technology.

Coupled with the strength of our teaching and facilities is the direct relevance of the MSc Computer Games Systems course content. You will have the chance to learn a range of software engineering techniques for games, ranging from low-level programming languages for fast games to high-level and computer network environments for distributed games. This will enable you to build and develop your specialist knowledge in the area(s) of gaming that excite your interest.

The taught part of the course will give you the high quality academic knowledge in games prototyping, artificial intelligence and 3D algorithms that is now in demand within the global games industry.

All modules are assessed by coursework only.

The industry-focused nature of this course will ensure that you stand out from the crowd when it comes to job applications and pursuing your future career. Nottingham Trent University graduates are widely respected amongst employers and our Computing and Technology students are perceived as having the competitive edge due to the hands-on approach of our teaching.

This course provides the software engineering knowledge and programming skills applicable to a broad range of careers in the industrial and business sectors – and the transferable ICT skills to go with them. You will learn how to design, develop and implement software related to games projects in industrial and business environments. Therefore, because of the shortage of skilled software engineers, your skills will be highly sought after by employers.

Warning: There is no need to provide your bank details when applying for a job. We strongly advise that jobseekers should never supply any bank account details or any other financial information by email. If you see a vacancy on New Scientist Study, and the advertiser requests bank account details please email nssales@newscientist.com

 

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